Clickable end cards are interactive elements shown at the end of video ads. They are designed to guide users toward actions like downloading a mobile game or exploring app features. These cards often include clear call-to-action (CTA) options such as buttons, swipes, or taps, making them appealing and easy to use on mobile devices.
In gaming, clickable end cards work as a connection between video ads and user engagement. They extend the ad experience by allowing users to interact directly with features from the game. For instance, after watching a storyline in the ad, users might see an end card offering them the chance to customize a character or try a quick gameplay demo. This direct interaction gives users a preview of the game, increasing the chances of a download.
To work effectively, clickable end cards must meet specific technical requirements:
Clickable end cards are an important part of strategies to attract new players in gaming. They combine engaging design with practical functionality, capturing the user’s attention at a key decision-making moment. By doing so, they help turn viewers into active players, boosting the performance of ad campaigns and driving growth for the app.
Clickable end cards increase user interaction by offering clear and engaging options for action after an ad finishes. Research shows that interactive end cards can boost viewer engagement by up to nine times compared to static banners. These cards turn passive viewers into active participants, increasing the chances of users engaging with the ad content.
Clickable end cards effectively drive conversions by including direct calls-to-action (CTAs) like “Download Now” or “Learn More.” These CTAs streamline the user journey and encourage immediate action. Studies reveal that campaigns using optimized end cards have experienced up to 50% growth in return on investment (ROI) and a 20% decrease in Cost per Install (CPI).
Visually appealing and interactive end cards attract more clicks. Data indicates that interactive end cards can produce 47% higher click-through rates compared to static alternatives. This increase in clicks contributes directly to higher traffic and more user acquisitions for gaming apps.
End cards with features such as mini-games or product demos significantly boost app installs. For example, interactive end cards have shown up to seven times higher install rates than static ones, making them a preferred option in gaming campaigns.
Clickable end cards provide useful metrics, including click-through rates, conversion rates, and engagement statistics. Advertisers can use this data to fine-tune their strategies and improve future campaign performance.
Clickable end cards make ad campaigns more effective, which helps lower acquisition costs. Their ability to enhance user engagement and drive conversions ensures better use of advertising budgets.
In conclusion, clickable end cards are a valuable tool in user acquisition strategies. They increase engagement, improve conversions, and lower costs while delivering measurable outcomes.
To make clickable end cards in gaming user acquisition more effective, you need to use specific optimization techniques. These methods help ensure that end cards draw attention and encourage user engagement, leading to more conversions.
Clickable end cards should match the video content they follow. Keeping design elements like colors, fonts, and themes consistent creates a smooth and cohesive experience for users. A well-matched end card keeps users interested and reinforces the message of the ad.
For instance, if the video ad focuses on gameplay, the end card can continue the story by featuring an interactive element like character customization or a gameplay preview. This smooth transition encourages users to stay engaged with the ad, increasing the chance of app downloads.
A/B testing helps you figure out which end card designs and calls-to-action (CTAs) work best. By testing different versions of end cards and analyzing the results, you can learn which elements connect most with your audience.
Sometimes, unexpected designs, like simple and generic end cards, may perform better than ones that match the ad’s theme closely. This demonstrates the importance of using data to guide decisions instead of relying on assumptions when optimizing end cards.
The CTA on a clickable end card must be clear, direct, and encourage immediate action. It should be easy to spot and use visual cues, like arrows or icons, to guide users toward the desired action, such as clicking the install button.
Using emotional connections, such as featuring popular game characters or influencers, can make users feel more attached to the ad. This connection can lead to higher conversion rates.
Interactive end cards engage users more by letting them try out parts of the game or app. Features like mini-games, character customization, or gameplay previews give users a hands-on experience, increasing the likelihood of app downloads.
Technical recommendations suggest keeping interactive elements lightweight (no larger than 5MB) and ensuring they work smoothly on all devices. Users should also have at least seven seconds to interact with the end card to maximize engagement and conversion opportunities.
Testing end cards can be tricky because their performance depends on how well they work with the video ad. To evaluate end cards properly, you need to test different combinations of videos and end cards. This ensures you measure the success of both elements together, rather than attributing it to just one.
Although testing strategies can be complex, they are necessary to find the best-performing ad combinations and improve your return on investment.
Regularly monitoring performance metrics like click-through rates (CTRs) and conversion rates is essential for optimization. Use these insights to improve end card designs, CTAs, and interactive features, ensuring consistent progress over time.
By applying these optimization techniques, you can improve the performance of clickable end cards. This leads to better engagement, higher conversion rates, and more successful user acquisition in gaming.